Biblioteca Libros

Biblioteca de descarga de ebooks en formatos PDF, EPUB y MOBI

Blender 3D Incredible Machines

Sinopsis del Libro

Libro Blender 3D Incredible Machines

Design, model, and texture complex mechanical objects in BlenderAbout This Book- Develop realistic and awesome machines for your 3D projects and animation films- Gain the ability to look at a piece of machinery in real life and then recreate it in Blender- Develop a comprehensive skill set covering key aspects of mechanical modelingWho This Book Is ForThis book is intended for consumers and hobbyists who are existing users of Blender 3D want to expand their capabilities by diving into machine modeling with Blender 3D. You are expected to have experience with basic Blender operations.What You Will Learn- Reacquaint yourself with Blender's modeling toolset- Practice fundamental skills that are applicable to a range of modeling projects- Know when and where to use various types of geometry-something that saves time in one instance will pose significant problems in another- Think ahead and plan your project out to significantly improve both quality and efficiency- Create models for freestyle use- Overcome challenging modeling problems- Create customized game models that can easily be exported to other formats. This is one of the most popular uses of Blender, and the results can be incorporated into game design!- Get comfortable with the start-to-finish process to create any type of hard surface modelIn DetailBlender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders.This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling.After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and explore the various options for freestyle rendering. We'll discuss techniques to build low-poly models, create a low-poly racer, and explain how they differ from the high poly models we created previously.By the end of this book, you will have mastered a workflow that you will be able to apply to your own creations.Style and approachThis is an easy-to-follow book that is based around four concrete projects. Each topic is explained sequentially in the process of creating a model, and detailed explanations of the basic and advanced features are also included.

Ficha del Libro

Total de páginas 392

Autor:

  • Christopher Kuhn

Categoría:

Formatos Disponibles:

MOBI, PDF, EPUB, AZW

Descargar Libro

Valoración

Popular

5.0

59 Valoraciones Totales


Otros libros de la categoría Informática

Beginning JavaScript and CSS Development with jQuery

Libro Beginning JavaScript and CSS Development with jQuery

This book covers the jQuery JavaScript framework and the jQuery UI JavaScript framework to get more results faster out of JavaScript programming. The author covers each method exposed by jQuerys API, which contains methods to resolve common, redundant tasks in less code. You will also learn how jQuery eliminates certain cross-browser, cross-platform development headaches like the event model. In addition to giving you the ability to simulate events, this book also helps simplify your work with events by reducing the amount of code that you need to write to attach events.

Diseño de sistemas en Redes de Área Local

Libro Diseño de sistemas en Redes de Área Local

Esta obra contiene todo lo relativo al diseño de sistemas en Redes de Área Local. La autora es una psicóloga experta en el tratamiento de dificultades del aprendizaje con una amplia experiencia docente y técnico de administración de sistemas informáticos. ÍNDICE Diseño de sistemas Hardware Software Servicios Conexiones con el exterior Seguridad Parámetros del diseño Topología Componentes físicos (medio de transmisión y conectores) Cableado estructurado Normativas Subsistemas de cableado estructurado Subsistema horizontal Recomendaciones de la norma EIA / TIA Elementos del...

Cómo triunfar en el mundo digital

Libro Cómo triunfar en el mundo digital

Los secretos y consejos de la mánager de Calle y Poché, Pautips, Sebastián Villalobos y muchos más. Muchos se preguntan quiénes están detrás del éxito de los creadores de contenido más populares de los últimos tiempos, como Calle & Poché, Sebastián Villalobos, Juan Pablo Jaramillo, Mario Ruiz y Xime Ponch. Uno de ellos es Lina Cáceres, cofundadora del departamento digital de la agencia de representación de talentos más importante de la región, LatinWE, quien ha convertido a sus creadores digitales en celebridades multiplataforma. ¿Cuál es el secreto? ¿Cuáles son las...

Aprender Outlook 2010 con 100 ejercicios prácticos

Libro Aprender Outlook 2010 con 100 ejercicios prácticos

Actualmente, tanto en el mundo de los negocios como en el ámbito personal, resulta imprescindible disponer de una agenda debidamente actualizada en la que se reflejen eventos, citas, contactos y otras informaciones. La agenda digital de Office 2010 es Outlook. Gracias a esta completísima aplicación, es posible tener organizados el correo electrónico, la lista de citas programadas, la libreta de direcciones, el calendario de eventos, etc. La integración de todos los elementos de Outlook 2010 (Correo, Calendario, Contactos, Tareas, Notas y Diario) en un único espacio es una de las...

Ultimas Novedades Blibliográficas



Últimas Búsquedas


Categorías Destacadas