Biblioteca Libros

Biblioteca de descarga de ebooks en formatos PDF, EPUB y MOBI

Blender 3D Incredible Machines

Sinopsis del Libro

Libro Blender 3D Incredible Machines

Design, model, and texture complex mechanical objects in BlenderAbout This Book- Develop realistic and awesome machines for your 3D projects and animation films- Gain the ability to look at a piece of machinery in real life and then recreate it in Blender- Develop a comprehensive skill set covering key aspects of mechanical modelingWho This Book Is ForThis book is intended for consumers and hobbyists who are existing users of Blender 3D want to expand their capabilities by diving into machine modeling with Blender 3D. You are expected to have experience with basic Blender operations.What You Will Learn- Reacquaint yourself with Blender's modeling toolset- Practice fundamental skills that are applicable to a range of modeling projects- Know when and where to use various types of geometry-something that saves time in one instance will pose significant problems in another- Think ahead and plan your project out to significantly improve both quality and efficiency- Create models for freestyle use- Overcome challenging modeling problems- Create customized game models that can easily be exported to other formats. This is one of the most popular uses of Blender, and the results can be incorporated into game design!- Get comfortable with the start-to-finish process to create any type of hard surface modelIn DetailBlender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders.This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling.After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and explore the various options for freestyle rendering. We'll discuss techniques to build low-poly models, create a low-poly racer, and explain how they differ from the high poly models we created previously.By the end of this book, you will have mastered a workflow that you will be able to apply to your own creations.Style and approachThis is an easy-to-follow book that is based around four concrete projects. Each topic is explained sequentially in the process of creating a model, and detailed explanations of the basic and advanced features are also included.

Ficha del Libro

Total de páginas 392

Autor:

  • Christopher Kuhn

Categoría:

Formatos Disponibles:

MOBI, PDF, EPUB, AZW

Descargar Libro

Valoración

Popular

5.0

59 Valoraciones Totales


Otros libros de la categoría Informática

Cómo Desintoxicarte de la Tecnología

Libro Cómo Desintoxicarte de la Tecnología

¿Harto de ver tu desorden digital día tras día? ¿Sueles abrumarte por los miles de correos no leídos y notificaciones o apps descargadas sin mucho propósito? ¿Te gustaría saber cómo empezar una limpieza digital? Entonces sigue leyendo… "Somos lo que hacemos día a día; de modo que la excelencia no es un acto, sino un hábito." - Aristóteles Esta guía no es una lista de dos semanas o solo treinta pasos, sino que es un recurso amplio de consejos y hábitos que te ayudarán a mantener tu organización digital a largo plazo. Vivimos en un mundo en el que las distracciones se...

Inteligencia artificial

Libro Inteligencia artificial

Recoge una colección de problemas básicos sobre varios de los temas fundamentales del área de la Inteligencia Artificial. Cada problema incluye una solución al mismo, haciendo de este libro un material de estudio excelente para consolidar los conocimientos teóricos recibidos en muchos cursos básicos sobre la materia.

Guía visual de introducción a la informática

Libro Guía visual de introducción a la informática

Explains what a computer is and how it functions, reviewing servers, basic components, operating systems, required software, virus protection, firewalls, graphics and multimedia applications, the Internet, and personal communcations, with tips on maintenance and optimization.

Fundamentos de bases de datos

Libro Fundamentos de bases de datos

La teoría de bases de datos incluye los principios formales para definir y manipular datos estructurados e interrelacionados. Para definir los datos se utiliza un modelo de datos y para su manipulación un lenguaje. Diferentes modelos de datos se han propuesto buscando un mayor nivel expresivo para representar el mundo real. La potencia y limitaciones de cada modelo se pueden evaluar desde un punto de vista teórico y se evidencian desde un punto de vista práctico cuando se trata de implementarlos en aplicaciones tradicionales y modernas. Estas últimas generalmente requieren tipos de datos ...

Ultimas Novedades Blibliográficas



Últimas Búsquedas


Categorías Destacadas